Hello Everyone,
We are seeking a freelance rigger to finalize a rig for our upcoming UE4 game. The character is an octopus that requires a great deal of dexterity in all eight of his tentacles. We require this to be added to our existing bone rig in 3DS max 2014 to be compatible with FBX for exportation. Tentacles should have the ability to allow us to animate all the positions a tentacle can take. Think how an octopus walks along the floor and how they interact with props.
Please send me a PM so we can Skype in further detail to determine price and payment arrangements.
Cheers