Position title
VFX Artist, remote freelance position
ref. 07172015VFXA
Job Description
Our VFX Artist will create beautiful real time visual effects and particle systems for our fantasy RPG, Prodigy. They will work hand-in-hand with our Art Director, Animators and Camera Artists to produce staged and cost-efficient effects that will give life to our characters and enrich our artistic direction.
Responsibilities
 Develop real-time visual effects within the defined art direction for a PC/PS4/Xbox One game
 Create assets such as textures, models and shaders relevant to VFX production
 Work closely with the team to stage and implement effects
 Ensure the visual effects meet performance and gameplay expectations
 Help set up and maintain the tools and workflows related to VFX production with our Technical Artist
 Track and report task completion with the onsite team
Requirements
 3+ years as a professional VFX artist or equivalent experience
 A portfolio reflecting high-quality real time visual effects and a strong understanding of particle systems in current gen engines
 Extensive experience with Unreal Engine
 Proficiency with softwares for content production (3DSMax, Maya, Photoshop, etc.)
 Ability to model and texture in 3D with specialization in visual and particle effects
 Excellent sense of timing, scale, form, color and texture
 Skills in post-processing
 Basic animation skills
 Ability to quickly conceptualize, present and execute ideas
 Ability to work remotely and keep a steady motivation and workflow
 Ability to remain calm and confident under the pressure of production milestones
 Excellent communication and collaboration skills, both on a technical and creative basis
 Passion for video games and technical challenges
Pluses
 Multiple shipped titles as a VFX Artist or equivalent
 Experience with outsourcing and remote work
 Experience as a VFX Artist on UE4
 Experience as a Technical Artist
 Experience as a Cinematics/Camera Artist
 Experience as an Animator
 Experience in scripting (Python, MEL, etc.)
 Knowledge of Alienbrain
 Knowledge of Mantis
To applyjobs@hanakai-studio.com
Please specify the reference of the offer in the subject of your mail for a faster treatment.
Company
Hanakai Studio is an up-and-coming company created by Jean Bey, legendary founder of the world-leading figurine company Rackham. Come and join our team in Paris, the crucible of French culture and video game development, and enjoy life in a fast-paced work environment where both veteran professionals and fresh graduates strive to create the games of tomorrow!
Our main project, Prodigy, will be out in 2016. This tactical RPG brings together the worlds of video games and figurines to create a whole new way to play.
Check it out at 
www.prodigythegame.com