FINAL:
So I found this concept on one of the old Monthly Noob Challenge concept threads and thought I'd give it a shot. I've had some trouble recreating the perspective but I've tried to get as close as I can. I'll keep playing with it as I go. For now I'm probably going to start adding in normal details with ndo2 and then start the texturing process.
Any and all criticism is appreciated, please, thank you!
CONCEPT:
CURRENT:
Replies
Keep up the good work!
I'm gonna focus on getting the showers textured next. I've also gotten some suggestions from others to break up the symmetry of the scene with lockers or chests and I agree that it could add some interest, even if it means deviating from the concept art more than I already have.
Thanks to both of you for the comments!
Yeah, I think if you do that the light will look better. A bit like in the first untextured render that you did. I personally liked the lighting better in that shot
Your scene looks very good, nice job. How did you create the lighting?
I haven't forgotten about the camera on the track that you suggested, ZacD, I'll definitely be making that prominent. Hopefully I've fixed the weird light issue that you mentioned, clinington.
Thanks Staubkopf! I just used the regular point lights with a longer source length on top of emissive materials, with bloom and global illumination.
Some thoughs:
The feet of the beds look a bit strange, I would expect the diagonal bars to attach directly to the side of the leg rather than to go all the way to the floor.
Those aren't pillows, right? Because if the are, I would expect them to be at the other end of the bed, under the bed light. If they are blankets (which would make more sense) you should probably make them look folded.
Also, what is this scene supposed to depict? Is this an unpleasant place for prisoners, or just barren place for workers? If it's the former, I would expect there to be bunk beds or something, since they seem to get a lot of unnecessary personal space at the moment. If it's the latter, some proper pillows, some personal stuff, or just a personal light switch for the bed light would make sense.
Its looking good though.
Thanks St4lis for the thoughts! The design of the beds, including legs and pillow placement, were originally just straight from the concept. I moved the pillows under the light instead as you suggested and it sells a lot better. As for the scene in general, the feeling I got from the concept was that it was fairly recently emptied dormitory for workers, maybe within a year, which why all of the personal belongings are gone. I've grunged it up considerably so at this point it's probably been left for much longer. I should still add in some light switches, for sure.
The showers heights are slightly too low
The text on the glass is slightly too small and off centre, it doesn't look like readable height and i can barely make out what it says. in addition, its perfectly clean... maybe add some very slight smudges or something.
the entrance on the concept (on the right hand side) has a another form that sticks out, it makes the entrance seem less empty rather then two rectangles... in addition the black strip on yours is too small.
I think your lights look abit bright now.. your original brightness seemed perfect