I have built my own skeleton in Maya 2016 and am attempting to make basic animations so that I can test the skin weights.
However, I am running into an issue that I can't make any sense of.
The arms are set to rotate straight forward and back, but instead they are taking there own path and doing a swinging motion.
Here is a video of what it looks like (youtube)
http://youtu.be/tOqT1PmD8QE
Any help is appreciated. Thank you
Replies