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Aligned rotation in max?

polycounter lvl 11
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Deforges polycounter lvl 11
This may possibly be the most stupid question I've asked in this form, but is there a way to rotate faces so they stay aligned with their connecting edges?

If you look at this image, the extruded face is nice and flush with the planar face
f7947ef4f9.png


If I rotate it, it isn't.
7829ebe2be.png



If this was a simple quad I could just drag the top verts back but when I have multiple verts I have to tediously move them into position.

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