Hello polycount, I need you!
I'm doing some research and would like to know how many time do you guys usually need to model something like this:
The entire process of Zbrush, Retopology, Unwrap and Bakes (no textures, just bakes), I would also love if you can, the time of creating the skeleton and weights.
And if you know some thread or site where I can see how much time usually people needs to do X I will appreciate it so much!
As always,
love you guys.
Replies
I'm not a character artist but I feel that for a good character to turn out really well you'd need a month at least. It obviously depends if you're used to the style but yeah a month maybe?
Think of it as a second character (enemie and not main character).
Thanks for your anwser man! Would love more from more people!
http://www.polycount.com/forum/showthread.php?t=152380
thanks thanks!