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How do I start working on a lowpoly model w/ normal/diffuse map in Substance painter?

I wish to bring my model (Low poly w/ normal and diffuse maps) into Substance Painter, to paint!

I started off with Zbrush, making a high poly model, then I used maya to retopologize it and then baked normal/diffuse maps into the low poly. Now I want to use Substance Painter to add some detail.

Any help would be awesome.


Thanks.

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