mhhh what I do wrong ...; D
so I go in front:
1. I open Quixel and go on Ndo
2. Create new project
3. i click on 3DO
4 Open 3D coustom loader
5 Load the mesh Which is UV mapped as obj
We´ve looked in to it a bit, maybe in the future there might be an option to overlay it. For now you could use the custom loader to load a snapshot of the UV. Or use a normal layer as overlay in Photoshop!
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You use the "3DO custom loader" from the main SUITE toolbar!
Let me know if need anything else
so I go in front:
1. I open Quixel and go on Ndo
2. Create new project
3. i click on 3DO
4 Open 3D coustom loader
5 Load the mesh Which is UV mapped as obj
The UV map, I do not see in photoshop
Sry for the bad english ---> google tanslator
There is no way to see the UV-map from the mesh itself. Do you want to see the uv-map when you paint
details in NDO?