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Apartment building hall

polycounter lvl 7
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The Klez polycounter lvl 7
I'll start saying that I'm using Unity 5. I started working on this level a couple of days ago. This is what I've done so far:

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(There's no point in showing you the other floors, they're almost the same)

I would like to hear your opinions about how can I improve this environment: props, lighting, materials etc.
I want this hall to look cheap and a bit old. This is the look I'm going for:
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I really don't know how to make the lighting look better and I can't think of props to add.
Don't mind the untextured objects. Thanks.
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