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LCD Module, need whatever advice can be given.

[SKETCHFAB]06e1306c6beb4806a58437a8a1459220[/SKETCHFAB]
I know the texture is just horrible.

Replies

  • Switchs
    Also this.
    [SKETCHFAB]f9495bdcfb434ea8a0e8547c4978832f[/SKETCHFAB]
  • GRAT0R
    Hi, I would say this is the start of something.
    The LCD pannel needs more work into the screen texture, you could try and make highlights, scratches, or anything that comes to your mind to break the flat colors you are using right now. The mix between photo texture and flat color is very inconsistent.
    The Desert eagle is a cool looking model, but some of the proportions are a tad off. For example the handle in the real DE is as thick as the slide. The safety switch is pretty different in real life. The hammer, hammer cover, and trigger looks bad in comparison with the rest of the model. Try to round up those shapes by using more geometry. I think you should go back to this model and study every small piece of this pistol and then try to replicate it without worrying about polycounts. Take your time researching and gather a lot of reference pics IMO this is the most important step for every single model. The texture is not very good, but for now I'd say focus on your polishing your modeling skills and try to dive into high poly sub-D or sculpting and hopefully we will see you progress quite a lot!
    Maybe try to give us more information on what tools did you use and what is the purpose for this models so more peopple can comment and give you feedback. Keep at it
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