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UV Unwrap Help

Cnc96
polycounter lvl 4
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Cnc96 polycounter lvl 4
Hi Guys,
I'm currently working on a Top Down Isographic game in Unity and I've just completed 2 buildings to be used as static props in the game.

I was wandering if anyone had any tips on how I should go about UV Unwrapping the models in 3ds Max. There are 2 images of the models attached.

Thanks in advance! :)

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