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Houdini Question: How to reference custom attribute in shading network

Hey, I created a custom attribute for one of my mesh objects in Houdini. How do I reference this in the material I am creating for it?

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  • [Deleted User]
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    [Deleted User] polycounter lvl 3
    Use ParameterVOP. Pick correct type and as name use the name of attribute you want to import + you may want to set it to invisible if you don't want to see it on the interface.

    BTW. I would stick to Odforce or SideFX forum for Houdini specific questions. Other forums never had luck in supporting Houdini, so you may end up waiting eternity for answer.
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