Because DDO sort of automated textures and uses megascans. I feel as if you are trying to get better at texturing why go automated? That doesn't really help.
And NdO because its not as good as modeling an actual hp and baking, granted I use ndo occasionally for surface detail that I forgot to add to my HP if needed.
Fully procedural material of one embodiment of metal panels. Created in Substance Material. I think by the end of next week to complete a series of procedural different materials (wood, cement, bricks, metals, etc.) Some of them will be available in the public domain. Namely, the files are finished materials Substance designer.
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Nice variations.
@joshschmitt why would Quixel warrant a gripe?
Because DDO sort of automated textures and uses megascans. I feel as if you are trying to get better at texturing why go automated? That doesn't really help.
And NdO because its not as good as modeling an actual hp and baking, granted I use ndo occasionally for surface detail that I forgot to add to my HP if needed.