A bit of an unrelated question, but do any of you know what could be causing these shading errors in mental ray? The scene just has one directional light. Any tips would be amazing, its been troubling me for a couple days now. Thanks!
So I just double-checked the normals, all were fine, and even tried resetting them to no avail. There is also no geometry behind this mesh at all. Thanks for the suggestions though. Anyone have any other suggestions?
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So I just double-checked the normals, all were fine, and even tried resetting them to no avail. There is also no geometry behind this mesh at all. Thanks for the suggestions though. Anyone have any other suggestions?