Final Update:
It seems like there've been a lot of awesome Italy-themed projects here lately so I was a little nervous to post this. This is a final project for an independent study that I've been working on. I've still got a lot of placeholder textures to replace and a lot of asset placement/tweaking sort of stuff to do, especially the foliage.
I wanted to finish it a little more before putting it up but I need the critique and advice now before it's too late to fix for my class deadline.
So, if anyone has any pointers or suggestions or crit or advice or whatever, I'm more than happy to take it - I know I need it.
Thanks!
Edit: Reference Image
Replies
I think with the addition of some interesting lighting with nice shadows falling this could be made into a nice scene
As for the scale of the doors - ABSOLUTELY. This has been my biggest fight. I based the buildings mostly from this concept. The doors look the same size (if not slightly smaller) than the windows but that looked so wrong in 3D. I exaggerated their size a little but it just hasn't been enough. I can exaggerate them more or maybe it's my camera angle that's creating that effect.
Either way, I'm glad you pointed it out because I've felt like that too. I'll see what I can do to fix it.
Thanks again!
I'm gonna start working on a daylight soon. Thanks again to Bek and A-N-P for the advice!
I agree with the foliage thing, mostly the ones that are hanging, they need to be more complex (smaller leaves maybe to define the alpha better?).
Your reference shows lights hanging from the walls, for the night scene, you should add spotlights to them and make it look like a bit of fog coming from them, it will definitely enhance the mood.
For laughs, there could be a hooded man seen on top of the roof :P
Can you give us a Breakdown for this Scene?
Since I'll be editing that, I'll look into fixing the lamps too. I originally made this for day so I didn't include any sort of lightable light fixtures. I'll change that.
Once I get everything and a daylight scene worked out, I'll try to get some wireframes and texture flats up.
Thanks for all the feedback, guys!
The scene looks really good in the night lighting