Would anyone be so kind as to recommend a book they think would be helpful to someone new to modeling, animation, etc? I'm currently using Maya and following online tutorials from Youtube but I would like something a little more substantial and thorough. Any thoughts?
Replies
Maybe you're watching the wrong tutorials. How have you found the ones you've been watching?
We have some good resources here.
http://wiki.polycount.com/wiki/Tutorials
Edit... beware though, tutorials are only as good as the experience level of the instructor. The vast majority of free video tutorials are done by new artists, who don't know much, so there are a lot of newbie errors. If you want quality instruction, be prepared to pay a little for it.
For modelling, books on design and anatomy from a drawing or sculpting angle can help you get better at breaking down forms and understanding mechanics.
http://www.thegnomonworkshop.com/subscription/
You'll have access to material such as this:
http://www.thegnomonworkshop.com/store/product/277/Character-Animation-for-Games