I'm getting into retopologizing but I'm having some issues with doing faces. I feel like there are some common sense components I'm missing. Anyone have any tips?
Pic related. I was doing pretty good on this one until I filled in polys on the cheek and got this weird poly loop thing.
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http://www.hippydrome.com/MeshDesignFace.html
I struggle with this too. Mainly you should use less 5 pole or 3 pole vertices, putting them in places that'll have less bending or stretching. Also avoid ngons and tris and make sure you have proper loops around the eyes and mouth. Hope that helped a bit!