Hey Polycount,
I'm starting a new character and I figured I'd take the time to do some more anatomy studying. So while I'm working on my base mesh I'm going to be doing some planar studying of the female figure. This is inspired by George Bridgeman's constructive anatomy.
I'm mostly concerned with the planes and landmarks of the female figure. I don't intend to block out the muscles, however, I like to block some of them out in order to fully understand the planes.
I'm drawing reference from sources such as:
Anatomy4SculptorsGeorge BridgemanRafael Grassetti
Ryan Kingslien's ecorche in Zbrush
Various Tumblr photography sites
Anatomy books that I own
Replies
Those references you posted look really helpful too! I'm looking at starting some character work as well and those will be really great to help set up base meshes.
You cool for doing this. Refreshing to see someone tackle their anatomy at this stage.
Thanks a lot, I'm always amazed at what I forget in between projects, and it's nice to refresh my memory and even learn new things.
Wubberman,
Glad you like some of those resources. They've been a tremendous help during my journey in learning anatomy.
While some of these aren't of the female figure, I figure that seeing other people's planar interpretations of the body could be very helpful.
Planes of the Head
Philippe Faraut
I saw this posted by a fellow Polycounter but I couldn't find the original artist. If anyone knows who's work this is please let me know.
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Still a lot of work to do, but I'm liking the results I'm getting, and I'm definitely increasing my understanding of the musculature.
Here's my latest progress shots.
Edrice, I intend on having some cartoony proportions but I think even then you're right about the head being too small. I've been working on some head studies in order to get more comfortable sculpting the planes, and also to get better with more realistic proportions.
That link is awesome, by the way, those are fantastic scans!
KurtR, Glad you liked the links! They've helped me a lot. I'll have to throw that ecorche into Zbrush and take a look at it. Those videos have been extremely helpful. I've had them on repeat for a couple days now
Like I said I've been doing some head studies and this one is from last night. It turned out pretty decent so I figured I'd throw it up here. I'm really learning a lot with these studies.
So to start I really love the style that you're going with for this and I think it is a good way to show off some anatomical knowledge.
That being said, there are a few things that seem off about this last piece that you created. The two big issues I see are the Zygomatic Process and the Nasalabial fold. The Zygomatic Process that you have goes down a bit too far, which in tern makes the bags under the eyes very large and go down further than they should. The nasalabial fold that you have around the mouth should curve up above the nostrals.
(this may help explain what I mean a bit better. It's pretty rough but I think it'll help get my point across)
I'm going to keep doing these studies and I'm curious to see if I can capture some likeness to some actresses with just the planes of the face. If nothing else, it's just more practice.
I realised that I use many of these pictures when I'm sculpting!
Thank you for some awesome inspiration