IxenonI Thank you! coots7World of Warships looks really cool! i like this game so much too! it has fantastic gameplay as for me! donofdon My Workflow is pretty simple, start model in 3D max - then I drop my model piece by piece in to Zbrush to do some damages, welding and factures, and then texturing with Photoshop, Quixel and 3D Coat for scratching on corners and in other places. littleclaude Thank you for kind words! RitualSynergY Thank you, cheers! KurtRThank you so much! Glad you like it Iciban Quixel can generate lots of cool stuff! you can use it! its just a question of your imagination. kanga Thank you dude! kimmokaunelaGlad you like it! yeah WoT is really cool game!
martinszemeThank you! I don`t use Substance at this moment. May be I`ll try it later when it will work more stable.... Veezen Thank you! Sorry I can`t share this info now.
Although I can't comment on how these look in the actual game, the screen captures you've posted are incredible! When it comes to game res vehicles like WW2 tanks, it's super rare to see this much love applied to both the model and texturing especially when it comes to authenticity. So many cg hard surface modelers like to show off perfect models in terms of edge treatment and smoothing but if the goal is realism that seems a bit contradictory.
The top tank is probably my favorite due to the weathering and color palette combo you're using. The Jagd Panther is my next favorite.
I'm a regular WoT player and I wanted to say thanks for posting these amazing images. I always look forward to new HD models arriving in-game with the latest updates. Keep up the amazing work!
I thought this thread is already gone Matroskin:poly124: Bee-BeeThank you so much for kind words! There are no tanks with straight edges in rael life they are came already damaged from factory, and it looks more acceptable for human eye. kunalhtThank you! bigdukesix Thank you! New HD tanks are coming! shirokumaThanks!
Wow these are fantastic. I wish I could get results like this out of Quixel. I'm getting there but clearly I must practice more! The application of accumulated dust is a really good selling point.
Amazing stuff! Although I have to say that whenever I play WoT it always bothers me that all the seats in the tanks are empty... There are no people driving the tanks. Of course I know that's not your decision, it's just one of my nitpicks about an otherwise great game. ^^
werty10- no you can`t buy this AMX-30B for gold, this is top 10 level french tank . mrgesy- thank you so much!
so I hope next month I can show you a new one!
Jack Msorry I cant share this info. Zi0yeah! thank you! why not! onionhead_oThank you so much glad you like it! a liitle bit longer then other vehicles.
Hi everyone I would like to introduce to you guys my next tank Chieftain MK6. That is coming in the next patch of our game. This is my second try to compose tank with photo, hope you like it!
How are you so beautiful poluchaetsya casting tower? Could you recommend some tutorial?
Как у вас получается так красиво литье башни? Могли бы вы посоветовать какой-нибудь урок?
Quixel only for masks generation, biggest part of work is going in photoshop
Can you elaborate at all ? Why would you not create a material in quixel based on what your looking for ? Or do you find it easier to do each asset manually
skyline5gtr sometimes I use it for small ditails, but more often for scratches and dust and other effects generation. It helps me to do my work much faster.
These are very accurate and great work. Do you have licences to the tank designs from their manufacturers? Or does it not matter since they're no longer in production?
Replies
I would like to ask you something if you don't mind, how long do you spent on one tank? One week, two weeks or longer?
coots7 World of Warships looks really cool! i like this game so much too! it has fantastic gameplay as for me!
donofdon My Workflow is pretty simple, start model in 3D max - then I drop my model piece by piece in to Zbrush to do some damages, welding and factures, and then texturing with Photoshop, Quixel and 3D Coat for scratching on corners and in other places.
littleclaude Thank you for kind words!
RitualSynergY Thank you, cheers!
KurtR Thank you so much! Glad you like it
Iciban Quixel can generate lots of cool stuff! you can use it! its just a question of your imagination.
kanga Thank you dude!
kimmokaunela Glad you like it! yeah WoT is really cool game!
Veezen Thank you! Sorry I can`t share this info now.
Petrenko, dai setki, ne tomi
Although I can't comment on how these look in the actual game, the screen captures you've posted are incredible! When it comes to game res vehicles like WW2 tanks, it's super rare to see this much love applied to both the model and texturing especially when it comes to authenticity. So many cg hard surface modelers like to show off perfect models in terms of edge treatment and smoothing but if the goal is realism that seems a bit contradictory.
The top tank is probably my favorite due to the weathering and color palette combo you're using. The Jagd Panther is my next favorite.
Thanks for sharing these! Killer work!
I'm a regular WoT player and I wanted to say thanks for posting these amazing images. I always look forward to new HD models arriving in-game with the latest updates. Keep up the amazing work!
Cheers.
wotcustoms.net
https://dribbble.com/bigdukesix
http://dplint.deviantart.com/
Matroskin :poly124:
Bee-Bee Thank you so much for kind words! There are no tanks with straight edges in rael life they are came already damaged from factory, and it looks more acceptable for human eye.
kunalht Thank you!
bigdukesix Thank you! New HD tanks are coming!
shirokuma Thanks!
Bummer6 there are invisible team - cloak engaged
RaPtoR_v9600 I'm not sure if I can say that
So I hope that I can post new bad guy later!
mrgesy - thank you so much!
so I hope next month I can show you a new one!
Zi0 yeah! thank you! why not!
onionhead_o Thank you so much glad you like it! a liitle bit longer then other vehicles.
Как у вас получается так красиво литье башни? Могли бы вы посоветовать какой-нибудь урок?
Can you elaborate at all ? Why would you not create a material in quixel based on what your looking for ? Or do you find it easier to do each asset manually