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3dsMax/Sketchfab Problem

Hello, I am trying out pixel/lowpoly models, and I have run into a problem.

[sketchfab]33012d557e94421caa5523ff3c822fd1[/sketchfab]

As you can see, the texture is all blurry on Sketchfab. However, on 3dsMax itself, the textures are crisp and pixelly on both viewport and render.
PbfT4mc.png

Is there an option on Sketchfab to adjust textures, that I don't know about or am I doing something wrong when I export the model?

Thanks in Advance.
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