Looking for feedback on my first completed character sculpt.
The idea is for a Bruce Timm style Harley Quinn model with the Batman: Arkham Knight costume. I wanted to create something just realistic enough to make the costume believable but still keep that character style of the Batman animated series.
This is for a school project I'm working on and will be rigged and animated later on. I don't usually do much in the way of character models and I'm still working on my ZBrush skills but I'm getting there. The hair is going to be replaced with hair planes during retopo so I didn't push the hair sculpt very far which is why that doesn't look very good at all.
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Can you get a close up on the face?
You've picked a challenging character. She's got an enormous amount of squash and stretch very little defined detail. You can see any number of figurines and models if you do a google search that haven't really nailed her appearance.
It might help to grab a reference of her out of makeup as there are a few more landmarks so you can get a better sense of the shape of her face.
There's a few of these turnarounds and reference drawings about too.