Hey everyone!
I am trying to create a hat for the Team Fortress 2 workshop, but to accomplish my project, I do need to have the projectile called "Arrow" from the Sniper class. The concept require it and it feels more natural if I use the standard arrow from the game, than creating one myself.
So, where or how can I get the file of the model, to import it into Blender and use it on my creation?
https://wiki.teamfortress.com/w/images/thumb/9/93/Arrow_proj.png/800px-Arrow_proj.png?t=20111119062207
Thanks in advance and have a nice day!
Replies
- Get Crowbar
- Open tf2_misc_dir.vpk with GCFScape and find the model in that archive
- Extract the model files(all the files which contain the model's name)
- Decompile with Crowbar
- Import smd file into Blender
- Re-adjust hard edges
Good luck!
EDIT: textures are in tf2_textures_dir.vpk, you need VTFEdit to convert them.