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Hand painted grass tutorial on Maya

Hi there,
I was trying to redo this handpainted grass tutorial on maya,
but it seems that by default, you can't have the alpha to "work" on the normal map baking process

PiYQ8fU.png

here is my result :
NuNSVjz.jpg
so, while the diffuse works great... it's not the case with the nomal map baking.

Does anyone has a clue on the process to redo this tutorial with the maya pipeline ?
It would be awesome !
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