Started a bust of Sherlock as played by Bumblebatch Cumberpot.
Still very WIP. I am currently tackling hair sculpting. I've tried it just about a million different ways and I think I'm starting to finally get in the direction I want it to go. Posting here looking for some C&C and maybe some advice on zbrush hair sculpting. Favorite brushes/workflow, etc. Right now I'm pretty much just sticking to claybuildup and slash with alpha. Planning on adding in zspheres later to add some flyaway variance.
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you've certainly nailed down the likeness at this stage
On another note: TIL what a philtrum is