Started a bust of Sherlock as played by Bumblebatch Cumberpot.
Still very WIP. I am currently tackling hair sculpting. I've tried it just about a million different ways and I think I'm starting to finally get in the direction I want it to go. Posting here looking for some C&C and maybe some advice on zbrush hair sculpting. Favorite brushes/workflow, etc. Right now I'm pretty much just sticking to claybuildup and slash with alpha. Planning on adding in zspheres later to add some flyaway variance.
![WIP003.PNG](http://1.bp.blogspot.com/-m44p0O4cxhU/VNMgpHri47I/AAAAAAAAAzk/ts4bWIZ1dFs/s1600/WIP003.PNG)
![WIP004.PNG](http://4.bp.blogspot.com/-L-URSps5v5s/VNMgpS6bnXI/AAAAAAAAAzw/-cD58B0FaRk/s1600/WIP004.PNG)
Replies
you've certainly nailed down the likeness at this stage
On another note: TIL what a philtrum is