Hey Guys!!
So... I decided to take an old project of a Sci-Fi Sniper that I did for a 3D Print freelance, and make a game mesh of it. So I want to make a nice and cool hard surface work and use it to learn pbr stuffs with substance softwares, but I'm not used to do this kind of model.
This is prints are from my actual sketch. I still need to make his gloves.
The concept it's not so clear as well, since I can't see his legs and back.
So any suggestions to improve his armor will be very welcome!!
Also, I want to know what do you think about the proportions.
Since that, thank you!
![10506653_838099942919478_2066447290050749526_o.jpg](https://scontent-a-iad.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10506653_838099942919478_2066447290050749526_o.jpg)
This one is the concept by Samuel Setiawan.
![10548340_753426308053509_5496444381102007822_o.jpg](https://scontent-b-iad.xx.fbcdn.net/hphotos-xpf1/t31.0-8/p417x417/10548340_753426308053509_5496444381102007822_o.jpg)
Replies
Just as a safety precaution.
Hey Brian!! Thanks for the advice!!
I already checked it! It's from a friend of mine, he already allowed me to make it!!
Thanks for the concern! =]
A little update of the model.
I added a small jetpack, gloves and some minor details.
I'm doing the retopology, and testing some few things.
Which one of the options do you prefer? Do you have some suggestion to make it better? I tried some few things, but I don't think it works well.
Thanks!!
At the moment the exhausts will go inside the snipers shoulders.
Thank you guys!!
The is some progress here!!
It's all in one 4096x4096 map with 16.5k triangles.
There is still a LOT of things to change. This is also my first model using Substance Painter, so I'm kind learning yeat. Render in Marmoset.
C&C are very welcome!
Can someone help me??
So, this is what is happening with the texture maps on my soldier.
Actually, when I export the maps, even if I chose the option to get it in 4k, it looks like the 2k resolution in Substance Painter.
Beside that, the metal and rough map look SOOOO different inside Marmoset Toolbag 2. I already configured it like it should to be as I saw in Marmoset learning tips.
Anyone have an idea what can I do to solve this problems? Resolution, and maps appearence...
Since now, Thank you very much!!