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Would this be possible with Substance Designer?

polycounter lvl 9
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MeshMagnet polycounter lvl 9
I'm at a loss as to what the plugin is called. I'm pretty sure it was for Maya.

Basically you could plugin a regular normal map and an object space normal map and then the plugin would fake chamfered edges for you.

Would it be possible for Substance Designer to do something similar? Just find the edges and fake a chamfered edge on hard surface models?

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