I am trying to build a half organic mech monster. oh, in case you wonder why both end of the monster are heads but no butt. ya, you didn't see it wrong~~
so the sculpting is done already. leaving the retopo part that I am not so good at.anyone can advice me how to determine which part need to be geometry and which part can let maps to do the job? for example those nodes, should they be a separated geometry? same geometry with the armor? or can be done by normal map?
cheers!! =]