No blockout yet, as I just had this idea ~10 minutes ago. But wanted to toss my name into the ring before I forgot.
I love the still action scenes similar to the first floor, but I also wanted to mess with the scale. I thought that fitting a macro scene into this boxed environment could award a lot of opportunities for micro scenes.
The overall theme is a city under attack from an alien or monster. Think Sim City:
So a city with a Greentooth Monster, maybe a zombie outbreak, an incoming meteor, and just general chaos.
Those poor people.
Replies
Threw together a blockout:
I realized that if I have a ground cutaway showing around the edges, it could provide me with even more fun. like a lake monster under the water, or a sleeping dragon in a cave beneath the mountains, etc.
All of those at once :P
Might I suggest making the "roof" of the scene dense clouds, as to support the next level of the tower?
(And maybe even add a tornado coming down from it too?)
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