Hello guys,
Jihel and I will participate in this contests trying to create a room with a dragonstone and it's throne.
Our softwares for this project:
3ds Max
ZBrush
Xnormal
Photoshop
Substance Painter
Unreal 4
Update :
Ref :
Good luck to everyone!
C&C are Welcome !
Replies
- the dragon looks a bit staid at the moment, maybe a slightly longer neck with a bit of the chest showing would help that a bit, along with maybe rotating the head to be looking down on where a supplicant before the throne would stand.
- thinking of lighting for the room, what if the eyes or the nostrils of the statue were lit, the nostrils could have burning torches within and that way you get light and smoke and a nice bit of theater for those approaching the throne
Ue4 blocking is coming soon.
Thanks for your comments (=
Aerashi : yes, we will make the neck slightly longer and will add to the nostrils burning torches within.
Hope you like it !
Good luck to everyone!
C&C are Welcome !
Although might not be noticeable and not worth re-doing, but just something to think about.
Here the texturing of the Throne all made in Substance painter.
Almost done.
The atmosphere is really deep, I love it.
Keep up the good work guys