Working as a Two-Person team, we are creating a floor about an autonomous toy factory that creates misleading gifts.
As of now, I have blocked in our interior space leaving room for additions and assets driven to help narrate what is going on within the scene.
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@adam I have the outside faces as well, but wanted to show the interior so I hid the geometry for the sake of the screenshot
I plan on baking the lightmaps with normals, so that I can get additional details that way. We'll see how that goes in time :x
If I may make a suggestion, the bricks look a bit on the big side, I would make them a bit smaller