My curvature map seems to come out rather dark and when I try to tweak edge wear with the out of the box substances, it seems to kinda work, but not as it should... or, it seems like it could be better.
I'm just wondering if anybody had a surefire method to get a curvature map that works well with SP.
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I'm just wondering if anybody had a surefire method to get a curvature map that works well with SP.