My idea for my Throne Room is Algor Mortis which roughly translates as the coldness of death.
I'm imagining a seat of power encased in an ice cavern. Mainly natural elements, maybe some carved rock etc
Main reasons for choosing this are:
Teach myself some new shader techniques, things like procedural snow shaders with world space masks etc
Learn a bit more of Unreal 4
Give the substance designer/painter pipeline a go!
Hopefully my imagination doesn't get carried away in the time given. Next step some rough sketches/reference hunting
Good luck to everyone joining in
Software I'll be using:
*Edit with Final Submission!*
Little gallery of start to finishhttp://imgur.com/a/kNiDs?gallery