Hello everyone!
Recently I decided to get some anatomy knowledge to make my work even better. I got myself Anatomy for Sculptors book, 3d.SK account and started to study out all those weird names(anterior superior iliac spine, wtf???) and their placement.
My friends are not really able to help me out in critique, because for them it always looks good, so I thought that you guys might be able to tell me rights & wrongs.
I started my study with a torso, I made first one really slow, to make sure I have all the shapes laid down properly.
I will be posting more of my work in this topic.
Thank you very much in advance!
Greetings
Jakub
Replies
Some help and criticism are welcome!
Still got to work on hands, feet and head before I retopo and start adding volume of muscle and fat.
Basing him on: http://imgur.com/zoHKXbn,IOaN9lA,XWsBb3i,B8O0Xsd,DtfctuK
Any help and comments will be nice
Greets guys!
First of, I think you got a lot going for you here, so keep it up:) but I do want to comment on your full body sculpt. I took your first image and measured it, and its barley 7 heads high (it seems to not be straight on so could be even less). Even though you have a lot of the landmarks in place, it felt really off due to the proportions. I think you should study that some, and maybe the shoulder/hip relations.
But overall your well on your way here.
Torso
Arm
Yeah latest muscle guy is a big improvement over the last, but pay attention to the shoulder area, try move it back more to give a natural feel, looks like he is forcing his shoulders foward.
Those posed studies are really good, keep it up.
Keep em comin'
You're right codyaq2, I'll fix that arm, it looks a bit stiff.
Thanks guys
You defiantly are starting to see progress. But I think the 2 things that you need to keep in mind and focus is the over all anatomy, and the depth of your sculpts.
By saying anatomy, i mean the primary forms of your sculpts are still poorly define. When ever you are blocking in a sculpt it is best to start of with more of a planer forms "even when sculpting a female". the best reference for that would be Bridgman and his anatomy scatches. For the start of it I think it would be best for you just to try and do a couple of primary planer studies, and only then move in to more of a polished sculpts.
As for the depth, it kind of ties in for the primary shapes. From the looks of it you are too afraid to cut in to the sculpt, as a result most of your forms (especially in the male sculpts) feel like surface detail only. I defiantly run in to the same problem as well, where when I sculpt. I dont push the depth of the forms. The best way to brake out of that is by looking up a 3d body scan of a male or a female just to really understand how deep some of the body planes really go.
Hope this helps, anatomy studies is a really really long and hard rode, it will take some time to get to a good point. But so far your are at a good start!
You have definitely made some great progress in these studies, keep at it.
I started a Scott Eaton's course right now, so I hope that will highlight some stuff for me
Thank you!
Overall, awesome improvement throughout the whole topic. You're putting a lot of effort into it.
I am extremely surprised that this topic is not getting the attention that it deserves.
I treat a lack of comments as a plus, it means I am doing stuff correctly(i think )