@Ignacio_G - Thanks. I used 3dsMax with Corona renderer and then Photoshop for post processing.Vray is also very good too.
@ ScottMichaelH - Thanks. The second pic from the top I did in 2 days. I am also trying to increase my skills speed wise.
@ dzibarik- I used 3dsmax with Corona renderer. I have played around with the UE4 before. Now that you mentioned it, the CA is a little too much. Thanks for the critic.
These are nice!
One big concern for me though is the overuse of filters on your work...
Element wise your scenes are good however it's common to add noise or blur or whatever effects to bring out the extra kick at the end on top of your renders I feel like you're either adding in too much noise to the extent of it beginning to look low resolution or you've applied a too harsh of a Polaroid like filter which tends to make it hard for my eyes to focus on anything.
Reworked on them in post. I decided to remove the CA completely. Someone mentioned the CA is ruining the whole impression of the images. Do these look better? Pls I need feedback. Any criticism will be very helpful. Thanks.
Any criticisms. I am beginning to feel the postwork is too dark and desaturated. I am trying to brush up my post production skills. Opinions will be very much appreciated.
So much better with the CA removed. Maybe test out a slight vignette effect.
The renders turned out nicely and your floor materials are great! I think the couches looks to wrinkly, especially on the sides and arms.
Which render er are you using?
I am using Corona renderer. I did read somewhere about using CA with a layer mask making ca to be slighly prononced around the edges of the image. Same thing with sharpening the edge part of the image using masks.
Arch viz is so nice! Like how you balance the compositions. Do you model all of the furniture yourself or is the bulk of the magic in the shader and lighting work? Always amazes me how you guys pull off these renders cause there's so many elements to balance.
@visoutre-Thanks. In Archviz, some people use purchased 3d models or free models and set them up and apply textures, materials, set up lighting and then render. But for most companies when recruiting, they would rather prefer works that u have created yourself. I came up with the design concepts and modeled the furniture in those images including the sculptures.
Before, when practicing I would use free models and focus more on materials, textures and lighting as these are the more important areas I need to perfect. Modeling for me is very easy.So now, I model everything for my images. Even for some of the images I have done before for practice, I remodeled them again.
Replies
@Ignacio_G - Thanks. I used 3dsMax with Corona renderer and then Photoshop for post processing.Vray is also very good too.
@ ScottMichaelH - Thanks. The second pic from the top I did in 2 days. I am also trying to increase my skills speed wise.
@ dzibarik- I used 3dsmax with Corona renderer. I have played around with the UE4 before. Now that you mentioned it, the CA is a little too much. Thanks for the critic.
I did this in 2.5 days.
This image took about 6hours from sculpting to post production.
The sculptures in both images were done with Sculptris, a free sculpting program.
Regarding the statues, the clothing folds and wrinkles could use some more work. Do you know about the idea of anchor points in regards to clothes?
I do know about it to an extent.
EDIT: I just read up on what you mentioned. Thanks for informing me about it, Jade.
If there is any more info u can share about it, please do.
One big concern for me though is the overuse of filters on your work...
Element wise your scenes are good however it's common to add noise or blur or whatever effects to bring out the extra kick at the end on top of your renders I feel like you're either adding in too much noise to the extent of it beginning to look low resolution or you've applied a too harsh of a Polaroid like filter which tends to make it hard for my eyes to focus on anything.
Other than that, lookin ace (y)
Reworked on them in post. I decided to remove the CA completely. Someone mentioned the CA is ruining the whole impression of the images. Do these look better? Pls I need feedback. Any criticism will be very helpful. Thanks.
The renders turned out nicely and your floor materials are great! I think the couches looks to wrinkly, especially on the sides and arms.
Which render er are you using?
I am using Corona renderer. I did read somewhere about using CA with a layer mask making ca to be slighly prononced around the edges of the image. Same thing with sharpening the edge part of the image using masks.
Before, when practicing I would use free models and focus more on materials, textures and lighting as these are the more important areas I need to perfect. Modeling for me is very easy.So now, I model everything for my images. Even for some of the images I have done before for practice, I remodeled them again.
@ skyline5gtr I actually have my works up there. Though I might be thinking of taking them down because of the CA.
http://www.cgarchitect.com/members/view/melvisou