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isometric camera

Youngy798
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Youngy798 polycounter lvl 4
I going to be making an isometric exploded model of a design I made. I have no idea how to get a camera set up at a specific angle/direction.

How would I go about getting a perfectly isometric view? I need it to be around 30 degrees

Similar to this:

f-1-injector-end-exploded-view.jpg

Replies

  • AdvisableRobin
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    AdvisableRobin polycounter lvl 10
    Need more details please. What modeling package are you using? What are you planning on displaying it in? Are you trying to model it in isometric view?
  • RN
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    RN sublime tool
    Try creating a camera and setting its projection mode to orthogonal. This is the base for isometric views.
    Then you can orient the camera as needed, like 45 degrees in the yaw (up) axis and -30 degrees in the pitch (right) axis for example.
  • [PB]Snoelk
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    [PB]Snoelk polycounter lvl 7
    mhhh do you know the diameter of the Thrust Chamber Injector ?

    the shape seems like a perfect circle. if you know the diameter you can position your camera along depth if the diameter of the circle matches the diameter of the image. now move up until you reach the perspective you need. just a small suggestion
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