Cold Bodies
Cold Bodies is a survival, open-world FPS featuring CO-OP and Singleplayer with AI Bots.
This game will have a crafting system, which permits you to craft useful items to help you survive.
A Day and Night cycle, with a Dynamic Watch system so you know the in-game time.
An amazing bullet check system to help you know how much ammo you have, and how much you have left until you run out.
There will be many more extra features for your enjoyment!
We plan on making a wonderful and good game for the enjoyment of gamers everywhere, for us to achieve our goal we need even more dedicated and experienced members to help the development process move in the right areas.
Actual Team
Cold Bodies has a small team, but most of us are experienced people that can provide quality stuff in short time.
The team is composed of:
Coders Team:
TheMars2011 - Lead coder and Project Lead
3D Art Team:
IVMyLife - Lead Hard-surface 3D Artist
Animator Team:
LegitDeepSix - Lead Animator
IVMyLife - Senior Animator
BledoKen Intermediate Animator
2D Art Team:
Noken - GUI Artist
Level Design Team:
Sergio - Lead Level Design
Website Team:
Jesper - Lead Website Coder
Free Slot:
Level Design - 1 out 5
We are searching for Level Designers, as much as possible.
Free slots: 4.
Character Animator - 0 out 1
We have three animators who are specialized in FP animations, we have small experience in this field so we may need help with some character animators.
Free slots: 1.
Weapon 3D Artist - 1 out 5
We need Weapon Artist that can provide last-gen (or even PBR) game-ready model.
Every Weapon Artist need to have knowledge on correct baking models (Normal Maps and AO maps).
Every textured model needs to have: Diffuse, Specular, Normal Map, Gloss and when is needed Emission.
Free slots: 4.
Sound Artists - 0 out 3
We also need Sound Artists that can provide sounds such as ambient sounds, shooting, gun reloading, footsteps and so on.
Free slots: 3.
Texture Artist- 0 out of 3
We need some texture artists who can make PBR ready textures from anything from hands to weapons to even the smallest prop.
Free slots: 3.
Prop Modeler- 0 out of 2
Same as weapon modeler but their main focus is on the small props to help make the levels look as realistic as possible.
Free slots: 2.
Concept Artist - 0 out 3
Last but not least, we need Concept Artists that can work on helping make map and character concepts.
Free slots: 3.
If you are interested in joining, feel free to show your stuff, we might evaluate your works.
Contact:
Skype: ivmylife
E-Mail:
ivmylife@outlook.com or
legitdeepsix@hotmail.com
A PM on polycount would also work.
FAQs:
Will this be Paid work? We are not sure about that, right now we are working all for free in the team.
In a future there's may be a possibility to get paid.
Are you sure that we will get paid in the future? We don't know, there is not the certainty.
Will I be credited for the stuff I make for the project? Of course, you will be credited for everything you will do here.
Does this project have any funding? The project is not actually funded Yet, but we are thinking of making a Kick Starter Campaign when the 5th Update is out.
This project will go on Greenlight? We are considering on putting our game on Greenlight, but later on of the development.
Feel free to ask any questions.
If applying we need to see some of your work. A portfolio or a YouTube channel should suffice
Game:
Survivor AI W.I.P:
https://www.youtube.com/watch?v=K3wAedhCNws&index=4&list=UUE1-zmz0HSGb_CdUWRQFgjA
Zombie AI:
https://www.youtube.com/watch?v=p6zfwc3sfrc&list=UUE1-zmz0HSGb_CdUWRQFgjA
Realistic Revolver System:
https://www.youtube.com/watch?v=N_yzB7jObjM&list=UUE1-zmz0HSGb_CdUWRQFgjA