Hi all - working on my first project using a high->low-poly workflow. I know my low-poly isn't perfect, but I've been having some issues even getting it to work at all (see pictures below). I've been following along with a Digitaltutors tutorial, but something appears to have gone wrong along the way. Can anyone help me out? Thanks!
1. Here's a close-up of the issue I've been having.
![tkHyOBT.png](http://i.imgur.com/tkHyOBT.png)
2. Here's the low-poly plus the UV map.
![1qtDTvS.png](http://i.imgur.com/1qtDTvS.png)
3. And here's the high-poly I'm baking from. Baking using xNormal.
![oSgzEX8.png](http://i.imgur.com/oSgzEX8.png)
Let me know if you need any more information/screenshots!
Edit: I just looked at the normal map and it looks like it might be cutting off in that area. How do I make it not do that?
![YcikKBN.png](http://i.imgur.com/YcikKBN.png)
Replies
-Make sure your high and low poly are both centered at the origin.
-Make sure you freeze the transforms
-Make sure you delete the history
Try these and see if that works. They we can see about any other potential issues you might run into with the bake.