Hello good fellas!!! I´m Juan, kind of new posting on this forum, so nice to meet ya all. I know I´m coming a little late to the contest, but I´ll do my best
I´m gonna try to do Spirit Guard Udyr, I´ll try to have a nice blocking done over this weekend.
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I´d like to ask you what do you think would look cooler make him with the big turtle arms or live him just with his hands and the red pads?? please help me out deciding
reminds me of heihachi with the shoes
http://www.polycount.com/forum/showthread.php?t=144340
But one thing that could be an issue is the level of detail.you'll be showing this character in the rift map and character will look small in that so those details might work as noise from a distance!
art.Rishabh I have think about that too man, this is my first character for this type game, and it´s very specific, so I guess I´ll have to figure out a lot of things along the way!!
I want to see him finishhhhhhh
So finally after a lot of work got the uv´s and baking mostly right!! Intense painting is ahead... finally
Beauty shot low poly
Low poly show
Ingame map:
Construction shot:
High res: