It's best if I show an example of what I mean. I'm tired of having to manually measuring the distance of where to put my edgeloops around my model. Would be so nice if I can select an edge and just punch in a set value like this:
The tool you are asking for is the Offset Edge Loop (Found under Edit Mesh). It generates a loop to either side, relative or absolute, and allows you to adjust the offset value in the Channel Box/Attribute Editor.
However it may not fill in or auto-complete through ngons and triangles, sort of like how you would expect the Insert Edge Loop tool to behave.
The tool you are asking for is the Offset Edge Loop (Found under Edit Mesh). It generates a loop to either side, relative or absolute, and allows you to adjust the offset value in the Channel Box/Attribute Editor.
However it may not fill in or auto-complete through ngons and triangles, sort of like how you would expect the Insert Edge Loop tool to behave.
thanks, that's kinda what im looking for but unfortunately even if I copy paste the numerical values in the channelbox/attribute editor, the distance is usually different.
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However it may not fill in or auto-complete through ngons and triangles, sort of like how you would expect the Insert Edge Loop tool to behave.
thanks, that's kinda what im looking for but unfortunately even if I copy paste the numerical values in the channelbox/attribute editor, the distance is usually different.