daaaang, superb results! please oh please let me get a look at those texture flats when you get a chance. either here or on your artstation. great work!
@Doomathon:
The Final Tris Count is round about 44k Triangles.
The main problem for me: The Bullets inside of the two magazines.
To bake them out on a flat plane or to use real geometry? In this case, Im using real cylinders and they´re pushing the triscount a bit ;-)
@Polygoblin:
Here the Textureflats for the Weapon (included the Magazines and one Bullet):
Replies
The Final Tris Count is round about 44k Triangles.
The main problem for me: The Bullets inside of the two magazines.
To bake them out on a flat plane or to use real geometry? In this case, Im using real cylinders and they´re pushing the triscount a bit ;-)
@Polygoblin:
Here the Textureflats for the Weapon (included the Magazines and one Bullet):
Albedo:
AO:
Metallic:
Normal:
Roughness: