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Peanut's salty sketchbook - Dump

polycounter lvl 13
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cookedpeanut polycounter lvl 13
As the title says really, just a dump of models I've done recently - small and big. Still relatively fresh out the door when it comes to hard surface modelling...
Tell me what you think :)

SpecterDR.png
NF1.png
RDS1.png
Rim.png
Tac_Belt.png
Nitro_Exhaust.png

Replies

  • Lucas Annunziata
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    Lucas Annunziata polycounter lvl 14
    I couldn't tell you much about the specific assets, but try baking these down to some low poly models, as that's where a lot of learning comes into play when doing hard-surfacey things.

    For presentation I'd suggest having the wireframe in full on one section, and not there at all on the other. Take the first image for example. A lot of the surface is obscured by the wireframe gradient on that one side.
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