I like it! You're almost there-just a pose and that'll be great! I think you could refine some of the details on her (maybe some more material texture on the bell too) but she's looking great so far!
I would add some geom to the tail. It doesn't hold up as well as the rest of it. Also pull out the end tail fur bits (if that makes sense) to break up the silhouette. Punch out them highlights more, especially on edges, they get lost at a distance. Also start thinking about presentation since deadline is tomorrow.
@Pimpwad, yeah definitely! Gotta do another pass on the textures before I put it up there though.
Quick zbrush screengrab, no alpha.
Just posed her tonight, still gotta change the eye direction slightly and tweak some other stuff. No time to rig unfortunately so this is my amateur zbrush posing skills.
Tomorrows plan, finish the textures, then make the presentation shots. Should be able to make it~
also - want to push more polys into the tails, but smoothing em out makes it ridiculously high when they're duped 9 times (
Love how this is coming along! I know you're pressed for time but I would try to drop the contrast in the tail a tad so its not so busy. If it were just one, it wouldn't be so bad but with 9, it gets pretty noisy. Maybe drop the contrast in the shadows and add a bit more color overall to the highlights and/or the tip of the tails. Just a thought! Really looking forward to the final sheets...
It'd be good to see a shot of your model more from the in-game perspective. I know I saw a bunch more issues with my model once I got to that point.
Nice progress! I really love how you've done the hair (and pretty much everything). I'm thinking the same thing as slosh for the tails, focusing most of the colors into the mid range with brighter tips worked well on my Ahri.
Also agreement with slosh. Tail seems a little too noisy at the moment. Maybe less contrast and see if you can soften the feel of the fur a little. I think it will give you much win since the tails take up a large portion of the model, its worth spending a bit of time on.
Ok I finished my finals and submitted them, hope that worked!! I'll post the rest tomorrow cos its very early in the morning for me and I'm sooo tired..
Can't figure out how to get alpha to work yet, but here's sketchfab so you can check out all those unfinished seams, ha
Thank you everyone who left me feedback and crits, had to rush it a bit in the end, but really glad I pushed on til the end even if I was a bit delirious last night, haha. This was a lot of fun, good luck all!
Should have put a few more triangles into the legs. From the upper view, the polygons are very noticeable at the end of the socks, and that's the view a player will see the most.
Replies
I would add some geom to the tail. It doesn't hold up as well as the rest of it. Also pull out the end tail fur bits (if that makes sense) to break up the silhouette. Punch out them highlights more, especially on edges, they get lost at a distance. Also start thinking about presentation since deadline is tomorrow.
Post a shot of hair face too, so i can crit
Good job blair, its coming along nicely.
8am on saturday GMT, if I get her posed up tonight I might just make it~
Quick zbrush screengrab, no alpha.
Just posed her tonight, still gotta change the eye direction slightly and tweak some other stuff. No time to rig unfortunately so this is my amateur zbrush posing skills.
Tomorrows plan, finish the textures, then make the presentation shots. Should be able to make it~
also - want to push more polys into the tails, but smoothing em out makes it ridiculously high when they're duped 9 times (
Nice progress! I really love how you've done the hair (and pretty much everything). I'm thinking the same thing as slosh for the tails, focusing most of the colors into the mid range with brighter tips worked well on my Ahri.
Can't figure out how to get alpha to work yet, but here's sketchfab so you can check out all those unfinished seams, ha
[sketchfab]92380e86c18d46ff84822c19196791b9[/sketchfab]
School time Ahri by blairarmitage on Sketchfab
She deserve to be an actual figurine)
Thank you everyone who left me feedback and crits, had to rush it a bit in the end, but really glad I pushed on til the end even if I was a bit delirious last night, haha. This was a lot of fun, good luck all!
The rest is great too, but just saying haha. Great job Future-fiction
I'll be supporting your project to be a winner.