Hi! I'm having a great time with the Quixel suite but I do have a problem that I need help with. When I attempt to apply "Edge Splatter" to my model the edge splatter traces along the normal map padding edge and not the actual edge. The normal maps I use have several pixels of padding and I am now seeing things like this edge splatter using the normal edge padding and not the actual edge to apply the effect. The model is a simple crowbar. I added a few maps to show the issue. Thank you for your time and help!
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Thanks for the response. That sounds like a good work around. I will have to test it to check if it will work. I am hoping some Quixel peeps can chime in with a solution
That would certainly be helpful if you can pull it off!