For the texturs I forgot to say this earlier, but I give credit to cgtextures.com for the textures. I'm still learning how to model and to create textures. I'm trying to focus more on modeling right now though. I use Maya when creating these projects. Here is a refence image for the room that I applied the texures. Any advice can help.
for the bedroom scene, its looking nice but it seems like there needs to be more levels in there in terms of brightness and contrast. also on the window frame there's too much noise in the spec/gloss/texture. looks out of place
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Do you have texture breakdowns for the props in the scene?
What are you using to render with?