Looking really nice, Got any advice on doing fur? Currently just using snakehook and pinch but not getting as clean results as you. Cant wait to see it finished
This is the cutest ziggs I've ever seen. You nailed his proportions and his teeth look so clean! Oh man so cute. Excited to see how this turns out!! More pictures! -squeels-
Hi, everyone!
Thanks a lot for the comments, I'll try my best!
Enexus: Thank you! I'll show how I do it.
To make it clean I use a looot of hPolish and sometimes TrimDynamic too.
When the model is on a higher division I use Clay, the lines will be very smooth.
1- Dynamesh on a low res to get the general shapes right.
2- At this stage, I duplicated the mesh, adjusted the topology with ZRemesher (3), projected the dynamesh version into it and started polishing.
Brushes: Move, SnakeHook and ClayBuildup for stage 1-2.
4- The gif shows the polishing process. Unfortunately this is the only part I could record
Brushes: Slide (while polishing, I prefer slide instead of snakehook, the curve feels more natural to me and I have more control), Clay, Inflat, Pinch, hPolish and Sakaki Kaoru's standard brush. You can get the brush (and check his awesome thread) here: http://www.zbrushcentral.com/showthread.php?182588-Sakaki-s-sketchBook-amp-video-(-breakdown-Pg-2)&.
I guess that's it! If anyone have a question just let me know!
Very snappy looking noggin on that crazy little yordle. And thanks for the insight into your sculpting process, I'll have to try some of that out myself!
Replies
Got some time to keep working on him!
and I like this proportions
Thanks a lot for the comments, I'll try my best!
Enexus: Thank you! I'll show how I do it.
To make it clean I use a looot of hPolish and sometimes TrimDynamic too.
When the model is on a higher division I use Clay, the lines will be very smooth.
1- Dynamesh on a low res to get the general shapes right.
2- At this stage, I duplicated the mesh, adjusted the topology with ZRemesher (3), projected the dynamesh version into it and started polishing.
Brushes: Move, SnakeHook and ClayBuildup for stage 1-2.
4- The gif shows the polishing process. Unfortunately this is the only part I could record
Brushes: Slide (while polishing, I prefer slide instead of snakehook, the curve feels more natural to me and I have more control), Clay, Inflat, Pinch, hPolish and Sakaki Kaoru's standard brush. You can get the brush (and check his awesome thread) here: http://www.zbrushcentral.com/showthread.php?182588-Sakaki-s-sketchBook-amp-video-(-breakdown-Pg-2)&.
I guess that's it! If anyone have a question just let me know!
Duncan: Thanks! It's the original design, I'm just changing a few elements.
Small update:
i personally love the polish look, maybe because i haven't mastered it yet haha
Still need to make the shoes, hands, belts and the side view need some tweaks.
Hopefully I'll finish the highpoly this week.
Looking good.
Great sculpt