Hello, all!
Decided to do a minor Kassadin redesign.
You wont see any sketches from me since I prefer to do my prototyping and form finding in 3D.
My overall plan for this is to make the model in Max texture it in Mudbox and then finish up with the UV unwrap in Max.
After I analysed the Kassadin model I came up with this. By no means is this the final version of the head but I am happy with the way it turned out for now.