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What am I doing wrong with these normal maps?

I'm using Blender.

Here's the first model and normal map:

Blend file: http://www.pasteall.org/blend/31741
Normal map: http://www.pasteall.org/pic/77592

Here's the second model and normal map:
Blend file: http://www.pasteall.org/blend/31742
Normal map: http://www.pasteall.org/pic/77593

For the first one, there are odd shadows caused by the yellow spots on the normal map, and it is very pixelated despite being high resolution.

For the second one, there's something weird going on with the top of the handle, the details I've added are having some kind of flipped shadows showing up for some reason.

Does anyone know what the problem could be?

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