Ahoy there. My study for this semester is focused on portfolio building and I really want to make some sort of character for a portfolio piece, as I want to learn the process - particularly sculpting a high-poly and baking maps to a low-poly game model.
Seeing as how I also like to draw, I'd like to do a decent piece of concept art to base the character off. This is where I'm at currently but would love to get some feedback from people before moving on and finalising the design. What works? What doesn't? Is it too busy? Does a flesh-dwelling hermit crab disturb you?
That's all for now.