a few weeks ago i completed my first ever game ready character rigged and all, but the character i made was fantastic in my eyes as it was my first but as the first piece to be in my portfolio it falls short that's why i want to work on my anatomy and if this turns out good it can be used as a base for future projects. crits welcome and just ask if you want to see a different angle.this was just retopologised from another sculpt i made.
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If it's possible, I would recommend watching Scott Eatons' Anatomy for Artist, as well as his digital figure sculpture.