I'm coming from a Cryengine background. I haven't really touched Unreal in over 7 years. Anyway, I have a few questions...
1. I was wondering, how can I see my drawcall count?
2. What would be a healthy drawcall count for an open world game; say a game for the PS4?
3. How can I see my triangle count?
4. The Cryengine could plow through triangles with no problem, is UE4 the same?
Replies
"stat engine"
Window -> Statistics is also a good resource to help hunt tri count issues.